Skip to Content

Bottom Toolbar

The Bottom Toolbar is the main interaction panel of the 3D Viewer.
It provides quick access to tools used for navigation, selection, visualization, and measurement.

Using this toolbar you can:

  • Select elements in the scene
  • Navigate the 3D workspace
  • Switch camera projection modes
  • Change visualization styles
  • Measure distances, angles, and geometry relationships

Selection Tool

The Selection Tool controls how elements are selected in the 3D scene.

Selection Tool

Available selection modes

  • Default Mode – Select objects one by one. Ideal for precise inspection or editing of individual components.
  • Area Selection Mode – Allows box selection: click and drag to select multiple objects simultaneously. Useful when working with grouped elements or applying transformations to several parts at once.
  • Ray Drill Select – Selects objects along a virtual ray cast from the camera through the cursor. Instead of picking just the first object, this mode identifies all objects intersected by the ray.

💡 Tip: Use Area Selection when working with multiple parts.


Navigation Modes

Navigation modes allow you to explore the 3D environment.

Navigation Modes

Provides free navigation inside the scene.

ControlAction
Left mouse button + dragRotate the view
Mouse wheelZoom toward the cursor
Mouse wheel + dragPan the scene
Right mouse button + dragDolly zoom

💡 Tip: The pivot point defines the center of rotation.


  • Turntable

Rotates the scene around a fixed vertical axis.


  • Mouse Walk

Provides first-person navigation using the mouse.


  • Keyboard Walk

Provides first-person navigation using keyboard controls.


Camera Settings

Camera settings control how the 3D scene is projected.

Camera Settings

Perspective View
Provides realistic depth perception.

Orthographic View
Maintains true dimensions without perspective distortion.

💡 Tip: Use Orthographic View when performing measurements.


Visualization Settings

Visualization settings allow you to change how geometry is displayed.

Visualization Settings

Rendering modes

    Shading with edges

    Shading with edges – Renders faces and outlines, offering a clear and detailed view of geometry.

  • Shading

    Shading – Displays shaded faces without edge lines.

  • Tessellation edges

    Tessellation edges – Displays only mesh edges.

  • X-Ray mode

    X-Ray – Makes surrounding geometry transparent while keeping selected objects visible.

  • Gooch shading

    Gooch – Applies mid-tone shading that highlights edges.

  • Toon shading

    Toon – Displays stylized shading emphasizing object contours.

💡 Tip: Use visualization modes to reduce clutter when inspecting geometry.


Measurement Tools

Measurement tools allow you to check dimensions directly inside the 3D Viewer.

Measurement Tools

Point-to-Point Distance

  • Point to point distance

    Point-to-Point Distance – Measures the distance between two points.

How to use

  1. Select the first point
  2. Select the second point
Measurement Point-to-Point Distance

Line-to-Line Angle

  • Line angle measurement

    Line-to-Line Angle – Measures the angle between two lines.

How to use

  1. Select the intersection point
  2. Select the first line
  3. Select the second line
Measurement Line-to-Line Angle

Edge Length

  • Edge length measurement

    Edge Length – Measures the length of an edge. For circular edges, the radius is displayed.


Polygon Area

  • Polygon area measurement

    Polygon Area – Measures the area of a user-defined polygon.

Measurement Polygon Area

Polyline Distance

  • Polyline distance measurement

    Polyline Distance – Measures the total length of a polyline.

Polyline measurement example

Body-to-Body Distance

  • Body to body measurement

    Body-to-Body Distance – Measures the minimum distance between two bodies.


Face-to-Face Distance

  • Face to face measurement

    Face-to-Face Distance – Measures the minimum distance between two faces.

Face distance example

Face-to-Face Angle

  • Face angle measurement

    Face-to-Face Angle – Measures the angle between two faces.


Notes for Operators

  • Use Area Selection when inspecting multiple objects.
  • Switch to Orthographic View when performing measurements.
  • Vertex snapping is enabled by default. Hold Alt to disable temporarily.
Was this page helpful?